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Sunday, May 07, 2006

Kakuro Sunday

'A Kakuro consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called “the clues”. A number in the top right corner relates to an “across” clue and one in the bottom left a “down” clue.

The object of a Kakuro is to insert digits from 1-9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 & 5, 2 & 4 but not 3 & 3. Sound simple? Be warned it gets hard and is as addictive as Sudoku.'

Click here for more Kakuros.

(Thanks again to Think Again!)



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2 Comments:

At 5/07/2006 5:45 PM, Blogger abr13l said...

mr. k ? is't this game like sudoku ? except you don't have to fill in all the boxes

*hate logic games

 
At 5/07/2006 7:55 PM, Blogger Mr. Kuropatwa said...

Yeah, it's a little like sudoku; but I think it's a step "up." ;-)

Hate? logic games! Nah, I don;t believe it. ;-)

 

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